Do golfers understand the "wolf" scoring/wager flow?
Leaderboard Golf, a platform that allows you to host games, keep scores and wagers, and posting after the round is over.

Overview
Project Overview
Wolf is a side-game golfers play inside Leaderboard. Because its rules differ from standard scoring, we needed to confirm whether new and experienced golfers could interpret the wager/scoring interactions.
Objectives
- Assess if users can interpret the wager/scoring logic.
- Identify sources of confusion in how wager/scoring works.
- Gather feedback on interface language and visual cues.
Methodology
I recruited golfers through a local golf course, where I got permission to approach players and invite them to participate. I moderated 5 in-person sessions in total: 3 complete sessions and 2 that ended early due to participant availability.
Project Duration
Mar-Apr 2025
My Role
UX Researcher
Tools
Google Docs
Research
Method
Moderated usability sessions with task-based prompts, supported by interview questions.
Timeline
Approximately one month.
Participants
5 golfers semi-familiar with Wolf (3 complete sessions, 2 ended early)
Tasks
Participants completed representative flows tied to starting a Wolf round and interpreting point changes.
Success Criteria
- Participants can start a Wolf game without assistance.
- Participants can explain why points changed after a decision.
Key Findings
Participants struggled to start a game — Severity: High
Participants were unable to start a game due to not knowing how to get to the flow and needed guidance. Design suggestion: create a flow that can easily allow users to start any game.
Brief description of how the game works — Severity: Medium
Some participants know of the game "wolf," but not quite familiar with it. Participants would like to be able to read a short brief description.
Comprehension of the point system was acceptable, but can be improved — Severity: Medium
Most participants could explain why points changed after a decision, but several hesitated or second-guessed themselves. Clearer visual cues when points update would help reinforce the scoring logic in the moment.